v1.1 Asset Walkthrough - Dynamic Physics Chains & Ropes

Dynamic physics chains are fun interactive chains that can be added to any map! Each chain can be adjusted to suit the needs of the developer with ease. This video is a walkthrough demonstrating in detail how the asset works and the features included with it! NEW v1.2 - Can create spline-based chains. - Choose a link type to use for the spline. - Adjust the link scale - Adjust the distance between the links - Adjust the additional rotation between each link - Easily add spline points create full static chains in the editor In v1.1 - Can now save out chains as static meshes (see walk though video link) - Chains can now have different skeletal meshes per link in a single chain - Chains can now randomize their link order (if more than one skeletal mesh type) - Added rope skeletal mesh variant - Added paperclip skeletal mesh variant - Chain physics asset stabilized - Added chain blueprint variant that can hold static meshes - Added chain gun example map (includes
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