Bulgarian art director Viktor Antonov is arguably one of the most well known designers in the modern video game industry. From Half-Life 2 to Dishonored 1, his distinctive and arresting style has left a unique mark on every game he has touched.
This video describes Antonov’s artistic vision and inspiration, focusing in particular on the most influential source for his distinctive architectural imagery, a source which Antonov never seems to have revealed publicly.
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Timestamps
00:00 Start
00:07 Introduction
03:38 Antonov’s artistic background
07:48 Anarchitecture
15:26
... Lebbeus Woods: outsider architect
29:06 How Antonov adapted Woods
44:13 Neomechanical Tower & Twelve Monkeys
48:10 After Lebbeus Woods
50:44 Conclusion
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Media credits & sources
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