Generating A Hex Map With Fog Of War in Unity

Procedural Generation of a Hex Map, Hex Based Pathfinding, and revealing the map via Fog Of War are three key mechanics of any great strategy game. Let’s take a look at how we can use Unity to procedurally generate a hex map and have a character explore it! 🎨 Check out Outstandly and consider working with them to get great-looking art on your next project - Hex Grids Video - Selectable/Outline Shader - More Info On Hexes - A* Playlist From Sebastian Lague - -------------------------------------------------------------------------------- Want to support the channel? ▶️ Help fund new episodes by joining the Patreon - 🛒Get GameDevGuide Merch! - 💡 Get One-Month Free of Skillshare Premium - Use these links to grab some cool assets from the asset store: Get the Must Have Assets! - Free Unity Assets! - New on the Asset Store! - Top Paid Asset Store Packages - Asset Store Partners - -------------------------------------------------------------------------------- Socials and Other Stuff: • Subscribe - • Join the Discord - • Twitter - • Facebook - • Instagram -
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