Animating Hair with Maya XGen | Dynamic simulation & keyframe animation of hair grooms
This video covers the pipeline workflow to generate anim guide curves from an XGen Interactive Grooming Splines (IGS) hair system, add these curves to a rig for either keyframe animation or dynamic simulations, and finally export these as curves as Alembic caches to drive the XGen IGS hair.
0:00 Intro & overview
0:46 Generating linear wires from groom
3:48 Converting the cached curves to FBX
5:50 Add curves to Rig (keyframe animation)
7:25 Exporting the rig hair curves for testing
9:17 Update lookdev groom to receive animation
13:53 Exporting the curves from an anim shot
18:00 Rig setup for dynamic simulation of hair
8 views
82
17
3 weeks ago 00:04:41 1
Apashe - Catch Me (Official Video)
2 months ago 00:03:45 1
Marcus King - “Sucker” (from Arcane Season 2) [Official Visualizer]
2 months ago 00:04:06 2
Nazareth - We are animals (Official Video)
2 months ago 00:04:38 1
Starbomb - Kiss The Elden Ring (Official Music Video)
2 months ago 00:03:27 1
FKA twigs - Perfect Stranger
2 months ago 00:00:11 1
Game egg imp Spike music tiktok trend
2 months ago 00:03:51 1
정국 (Jung Kook) ’3D (feat. Jack Harlow)’ Official MV
2 months ago 00:03:15 1
A$AP Rocky - Tailor Swif (Official Video)
2 months ago 00:04:22 1
Ricky Montgomery - Superfan (Official Music Video)