With this I am introducing a new project of mine - the railsystem. A VEX based setup to create a procedural Rail for a hanging train. It will be able to use any terrain with a simple curve.
This is the introduction to the first chapter where I create the technical foundation. During this phase I am going to solve the main problems that will occur.
Future chapters may include...
- detailled modelling
- particle/vellum effects for the moving train
- advanced options to populate the system
- suggested syste
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