How to optimize your Unity game for Mobile, PC & WebGL: from 230MB to
How to optimize Unity Mobile, PC & WebGL to reduce build size? Is your Unity build as small as possible? Information about optimizing a Unity Mobile, PC & WebGL build is very limited, but not anymore! In this tutorial we take a look at optimizing the textures of a Unity build with incredible results. I started at 230MB and brought it back all the way to just .
0:00 Intro
1:34 Finding Bottlenecks
2:46 Import Settings
7:31 Sprite Atlas
12:20 Repeatable Sprites
14:17 Outro
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