Disclaimer: Not a pro, tried to learn as much as I could.
Fighter is actually really really fun in NGS. Im hoping they add more PAs and the other weapons by the next beta. Just like the other classes, it has a weapon action dodge counter and/or a step dodge counter. Limit break / Overload does not lower your max HP anymore, however, it increases the damage taken from attacks. I stayed in the Field Boss Bujin’s sphere of death in 1:46 to test counter frames, and well, don’t do it LOL. I was able to Weapon Action Counter his initial knockup and his slam down (You can hear 2 dings), but it seems like Fighter counter can’t i-frame the aoe slash. Only class that can actually pull it off that I’ve tried is Hunter Guard Counters. Some Fighter Photon Arts has a long animation, so plan your rotations wisely or else you won’t be able to Dodge/Counter until the end of it.
PC Specs
Ryzen 5 3600
RTX 3080
32 GB Ram
Played on a 1440p 165hz monitor
0:00 Running Around
0:58 Field Boss: Bujin
2:08 Running Around
4:11 Field
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