How to make a powerful & easy 2D anime / cartoon eyes rig with procedural textures for the irises, size changing pupils & closing bone - Blender 3.3 tutorial
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2D mouth rig :
00:00 overview
01:11 modeling low poly eyes
03:12 make shape keys to close eyes
05:08 create eyes armature
07:52 parenting bones
08:31 create copy location bone constraint
10:34 make & assign vertex groups
11:19 create procedural anime texture for eyes
17:09 shading the right eye
18:06 adjust & parent empties to the rig
19:10 add drivers to bones
21:22 add drivers for pupils
23:45 final rig testing & fixing
24:43 shrink wrap eyes around a sphere
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