WinUAE Installation Guide - 5/12 - A Guided Tour of the Settings Menus
Yet another part of this epic saga rolls out. Now we look at all the elements you’ll need to know about to use the WinUAE interface (or GUI), covered section by section. SEE LINKS BELOW:
00:00 Introduction
00:14 About
00:42 Paths
02:20 Quickstart
03:00 Configurations
04:13 -----Hardware-----
04:13 CPU and FPU
07:20 Chipset
10:01 Advanced Chipset
10:48 ROM
12:30 RAM
14:30 Floppy Drives
17:20 Hard Drives and CD-Roms
24:23 Expansions
27:16 ----Peripherals----
27:22 Display
31:02 Sound
33:37 Game Ports
36:42 I/O Ports
38:21 Input
39:13 Output
42:02 Filters
44:15 Disk Swapper
46:22 Miscellaneous
54:15 Priorities & Extensions
Notes:
Game Ports To map the second joystick button to a key, click Delete All. Then Remap. Use your controller as required and then press your desired key for the second button. The program will switch to a Custom Map setting, which must be saved in configurations to take permanent effect. This feature will be covered in more detail in Part 11 of this guide.
Input Tab - To invert controls for flight sims, click YES in the Invert column on the Y-Axis line. The rest of the upper display is there to test game ports and keyboard functions, by clicking the Test button, and F12 to quit.
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Production Notes:
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I decided to have a go at doing this in basically one take by using the recording software to record the microphone live. I didnt factor in the fact that game audio is so much louder then the microphone, and that some parts would be inaudible as a result. I did it without notes, just memory. There were only a few things I forgot, but these were added as arrows and captions, and a few notes above. I did make a few mistakes, and I deliberately froze the mouse on screen so that any mistakes could be cut and redone live without it affecting the result. The production took just over an hour to record and narrate, but 12 hours to edit out all those pauses and burps etc. In the end I found recording things ’Live live’ caused a few sound issues, clicks, and other problems; which you can hear in the video. At least the video quality was full screen and sharp; as my previous efforts have not always been too great video quality wise.
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