Making a Metroidvania is an enormous design challenge. How do you let a player loose in an interconnected world, without them becoming lost or frustrated?
In this series, I’ll be looking at key Metroid titles, and games inspired by the franchise, to see how this type of world is structured. In this episode, I’m looking at the SNES all-time classic, Super Metroid.
Support Boss Keys on Patreon -
Gear I Use (Affiliate Links Help Support GMTK)
🎙️ My video microphone -
🎤 My streaming microphone -
⚙️ My audio interface -
🎧 My headphones -
🎬 My capture card -
Rate games in the GMTK Game Jam 2018 -
Contribute translated subtitles -
1 view
2
1
2 weeks ago 00:04:49 1
Phonique: Feel What You Want (feat. Rebecca) official music video feat. Julia Lapina
2 weeks ago 00:06:43 2
MANOWAR - Warriors Of The World United (Live) - OFFICIAL VIDEO