Project file can be found here:
Module 3 will cover the pseudo-infection because I don’t know what else to call it. But we’re going to use attribute diffusion to spread an attribute across our geometry creating an growth / infection-like falloff that can make some really organic effects.
MFX Modules are micro-setups / Houdini knowledge chunks that come up a lot in my other tutorials. The fundamental vex and computer graphics concepts behind these modules will surely enrich your Houdini knowledge wherever you are at in your Houdini journey!
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