A video tutorial of how to build a simple adaptive vehicle engine in FMOD. The tutorial covers:
- how to edit engine samples for an RPM parameter
- making perfect loops for FMOD
- setting up an FMOD event for an engine
- tuning the engine loops to work with Autopitch
- adding an idle engine sound
- final processing options
- adding a Load parameter
- using FMOD’s Engine Designer script
Let me know if you have any comments or suggestions for future tutorials.
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