Adaptive Engines in FMOD Demo - Part 1

A video tutorial of how to build a simple adaptive vehicle engine in FMOD. The tutorial covers: - how to edit engine samples for an RPM parameter - making perfect loops for FMOD - setting up an FMOD event for an engine - tuning the engine loops to work with Autopitch - adding an idle engine sound - final processing options - adding a Load parameter - using FMOD’s Engine Designer script Let me know if you have any comments or suggestions for future tutorials.
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