Tutorial: Making a Mechanical Walking Creature in Blender
Let’s go through the entire process of modeling, rigging, animating and rendering a mechanical creature, in less than an hour!
Project file on Patreon:
Discord server:
Mentioned tutorials:
15 min Character Animation -
Real Time Animation -
Robotic Arms (Part 2) -
Cinematic Lighting -
Software used:
Blender (Free and open source!) -
Assets used:
Ground texture (Creative Commons 0: Public domain) -
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Thanks for watching!
00:00 What we’ll be creating
00:34 Modeling a joint
05:59 Modeling the leg
09:04 Modeling the body
13:16 Modeling cable hooks
15:17 Making cables using curves
17:53 Assigning basic materials
19:43 Creating armature and IK rig
23:27 Attaching the leg to the rig
26:40 Tweaking the IK rig
29:35 Connecting the legs to the body
33:36 Animating the legs
37:44 Animating the body
39:47 Animating the ground
41:12 Shading and lighting setup
46:42 Making a vignette for the ground
48:00 Preview renders and post processing
50:16 Additional minor tweaks
52:35 Final result and cinematics
#opensource #modeling #creature
Music used:
(Affiliate links - Purchases made through the links below may provide compensation to Polyfjord).
Intro song -
Outro song -