Cinema 4D Tutorial - How to Bake Textures for Game Engines

To learn more about Cinema 4D, please visit In this tutorial, you’ll learn how to export textured models from Cinema 4D to games engines. First, you’ll build a simple house model in Cinema 4D and texture it using C4D’s procedural shaders. You’ll then bake out these textures as a regular “.png“ image that will import into games engines. You’ll save the model out from C4D as an “.fbx“ file. Finally, you’ll head into Unreal and Unity to import the textured house. Got a tutorial reque
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