Blender Vertex Color height blend material tutorial - Learn how to blend materials in Evee & Cycles
This tutorial gives you an introduction to the shader editor in Blender, Cycles & Evee as well as how to use Quixel Bridge to bring textures into Blender.
You will learn how to blend between different materials using vertex colors and heightmaps directly in Blenders viewport, allowing you to transition seamlessly between different textures. This tutorial is great for anyone wanting to preview material blending directly in Blender without having to export to a game engine first. It`s also great for concept artists wanting to get more variety on their objects by using material blending.
Get the source files here:
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Disclaimer: You need a Quixel subscription to use Megascans textures outside of Unreal Engine.
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