Recently I’ve been mostly doing “under the hood“ coding on the construction game I’m making, so to break the monotony, I added a propeller component for a bit of fun. Naturally I had to then use it to build a quadcopter! :)
The propellers aren’t configured to generate enough lift to get fully off the ground (if I increase lift too much, the copter will flip over as there’s nothing to stabilise it). Part of the problem is that all four rotate in the same direction, so the whole quadcopter counter ro
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