Realistic Texturing in Substance Painter w/ Jonas Ronnegard: Robotic Rover |Part 5: Rendering & Post
Learn how to texture a robotic rover in Substance Painter and Autodesk Maya in this step-by-step tutorial by expert 3D materials artist Jonas Ronnegard. This is the last part of the 5 video series, with a focus on rendering and post-production.
🎨 App used: Substance Painter & Autodesk Maya
Downloadable files ➡️
Check out Jonas’ art ⬇️
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