Premiere Longplay (Amiga) [4K]

Game Info --------------------------------------------------- Developer: The 8th Day Publisher: Core Design Year of Release: 1992 Coding: Dan Scott Graphics: Jerr O’Carroll Music: Martin Iveson Game Review & Impressions --------------------------------------------------- The Amiga had some great platformers in its game library, and one I remember most fondly is Premiere. Set backstage in a movie production company, overworked dogsbody Clutch Gable must scour the various soundstages and production sets on a mission recover the stolen film reels in time for the premiere of the studio’s latest cinema production. It’s pretty “by the numbers“ as platform games go, yet the art direction and general theme of fighting through levels themed after classic movie stereotypes makes up for fairly formulaic gameplay. Each of the 6 levels is fairly expansive in size and is divided into two areas: front-of-set and backstage. The movie sets, naturally, reflect
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