Speed Up Compile Times in Unity with Assembly Definitions

The first 1000 people to use the link will get a free trial of Skillshare Premium Membership: Learn how to get back into the Editor faster after making changes to your code by using Assembly Definition Files in your project! Gameplay Logic using Bolt: Attributes and Reflection: Compute Shaders: -------------------------------------------------------------------------------- Want to support the channel? ▶️ Help fund new episodes by joining the Patreon - Get the GameDevGuide mug and other merch! ☕ - 💻 Get Computer Gear & Electronics on Amazon - Use these links to grab some cool assets from the asset store: Get the Must Have Assets! -
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