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In this project based Substance Painter for beginners tutorial, I walk you thru step by step on how to texture a model which I will provide.
First we begin by looking at Substance Painter’s interface and navigation. Then we will take at look a layers, masking and how they work within Substance Painter.
We take a look smart materials and reverse engineer them to see what each effect does. Then we build our own smart materials, add edge wear and dirt generators, stamp custom alphas and finish the project by rendering in I-ray.
At the end of this tutori
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