How to Create a Grappling Hook in Unreal Engine 4

Hey there! In this tutorial, I go over how to create a grappling hook from start to finish in Unreal Engine 4. I start by showing how to create parent and child blueprint classes and how to fire the hook and make it move the player or other objects. Then I move on to showing how to use animation montages and notifies to fire the grappling hook. And lastly, I show how to modify an animation at runtime to get a dynamic experience. If you have any feedback or questions or if there are any types of tutorials you’d like to see in the future, be sure to let me know in the comments! Thanks for watching! Timestamps: 0:00 Intro and Overview 1:56 Creating the Parent/Child Blueprints 3:10 Building the Grappling Hook 5:10 Connect the Grappling Hook to the Character 7:46 Firing and Using the Grappling Hook 26:21 Creating an Animation Montage 28:27 Using Animation Notifies 32:53 Attaching the Grappling Hook to the Character 35:00 Modifying the Animation at Runtime 40:01 Grapple Enemies 47:10 Bug Fixing 48:10 Outro Ins
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