Teaser: Space Engineers Custom Retractable Turret V2

This Script link: WARNING: This script still under active development. Features so far: No (or minimal) manual nedded config. It is able to automatically detect turrets in subgrids and automatically configure them. It is able to deploy or retract everything at the same time. Can handle a partial/total loss event of a turrets without crashing. To do: Automatically deploy the tower if it detects any ship in range (or in any user-defined range until Keen fixes the infinity range Exploit, check my last video to learn more). User-changeable translation strings. Pray to God Klang to avoid Clang Events.
Back to Top