Inspired by Elden Ring
Mentioned on 80 LEVEL
Unreal Engine all realtime no baking no rtx just Vanilla version
Sculpted terrain inside Unreal and painted foliage using Quixel Megascans and trees.
Character rigged using Als4
Lighting is Sun and Sky with Volumetric fog and Hemisphere plugin
Project on Artstation
#UnrealEngine #unrealengine4 #photorealism #photorealistic #photoreal #quixel #environment #forest #village #realtime #pbl #3d #ingame #videogames #videogame #megascans #forestpath #sky #cloudy #rtx3090 #nvidia #cc3 #characterdesign
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