The Last of Us Developers on Clicker Creation - HBO Producers on Adapting TLOU Action
In the second installment of Naughty Dog’s new series, Building The Last of Us, developers from the Naughty Dog team dig into some of the creation of one of The Last of Us’ most well-known enemies: the Clickers. Developers from Naughty Dog and PlayStation dig into the art, sound, animation, and origins of bringing the Clickers to life in The Last of Us, including insight into the iconic sound of Clickers, the way The Last of Us’ Clickers move, and a look at never-before-seen Clicker concept art.
Additionally in episode 2 of Building The Last of Us, Blooming Terror, executive producers from HBO’s adaptation of The Last of Us, Neil Druckmann and Craig Mazin, discuss the philosophy behind adapting action from The Last of Us games into the live-action version of The Last of Us. Druckmann discusses his TV directorial debut with The Last of Us’ second episode on HBO, and one of the original voices of the Clickers reflec
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