This is the 3rd in our webinar series focusing on V-Ray for Rhino. In this webinar we look at:
• Diffuse Colour
• Reflectivity - Reflection and Highlight
• The importance of the Fresnel filter
• Transparency
• Refraction
• Using an image map (texture) in lieu of
• a diffuse colour
• Controlling texture mapping in Rhino
• Bump
• Displacement
• Toon (cartoon) materials
The series continues on October the 15th with the 4th webinar in the series which will focus on Architectural Exterior Renderings.
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