Realistic Lighting in Justice with Mesh Shading

In December, we interviewed Haiyong Qian, NetEase Game Engine Development Researcher and Manager of NetEase Thunder Fire Games Technical Center, to see what he’s learned as the Justice team added NVIDIA ray-tracing solutions to their development pipeline. Their results were nothing short of stunning with local 8K DLSS support and global illumination through RTXGI.  Recently, NetEase introduced Mesh Shader support to Justice. Not only are the updated environments breathtaking, the game supports 1.8 billion triangles running over 60 FPS in 4K on an NVIDIA 3060Ti.
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