Skeleton Assets: Using Sockets | 04 | v4.8 Tutorial Series | Unreal Engine

In this video we show how the Skeleton asset can be used to create sockets which we then populate with a Static Mesh. This is useful if you want to have your character hold something in their hands or attach something to a characters head like a hat. We also show how Skeletal Meshes that share the same Skeleton asset can share any sockets you define. (00:05) - Recap & Intro (01:54) - Adding Sockets (03:44) - Populating the Socket (06:50) - Making the Item Move with the Character
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