The World Design of Elden Ring

GMTK is powered by Patreon - Elden Ring is FromSoftware’s biggest game yet, with a humongous continent to explore. So what’s it like to trek across The Lands Between? === Before you watch === Spoiler warning: This video shows all areas and major bosses in Elden Ring === Sources === [1] Miyazaki Interview | Famitsu Weekly Translation: [2] Elden Ring Global Gameplay Stats | Steam (Cited November 2022) [3] Hidetaka Miyazaki interview: FromSoftware’s president explores the unknowns of Elden Ring | EDGE Web Version: [4] From Software’s Hidetaka Miyazaki on the Secrets of Elden Ring’s Development | Xbox Wire === Chapters === 00:00 - Intro 01:13 - Elden Ring Recap 04:42 - Freedom and Exploration 09:41 - Enemy Balancing 13:48 - Content Repetition 15:50 - Restrictive End Game 18:15 - Conclusion === Games Shown === Elden Ring (2022) Dark Souls (2011) Bloodborne (2015) The Legend of Zelda: Breath of the Wild (2017) The Elder Scrolls V: Skyrim (2011) The Witcher 3: Wild Hunt (2015) Ghost of Tsushima (2020) Horizon Forbidden West (2022) Assassin’s Creed: Origins (2017) Rage 2 (2019) Crackdown 3 (2019) Demon’s Souls (2020) Demon’s Souls (2009) Dark Souls III (2016) Hollow Knight (2017) Dark Souls II (2014) === Credits === Music provided by Epidemic Sound - (Referral Link) Cinematic Shots courtesy of FransBouma’s Camera System - === Subtitles === Contribute translated subtitles -
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