This is something I started as a means to get more familiar with UE. I didnt use Metahuman or anything like that though, just a standard pipeline of sculpting, texturing and importing it straight to engine.
I used texturingxyz scan data for the face details as well as a base texture. I used Scanstore’s base meshes for the bodies as a start
Hair done in Xgen, Clothing was sculpted with a tiny little itsy bitsy of Marvelous for Hunchback’s dress
Music by Miracle of Sound - Yennefer of Vengeberg
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