Cliff Face Lift

The cliffs of Amethyst Mountain have been troublesome from the start of the project. I’ve made several attempts over the past two years but have never been that satisfied with the results — including the version that we released into Early Access, which was something of a last-minute effort to make them look acceptable. That version, which relied on very large meshes, created a lot of problems for players as they explored the cliffs — and weren’t even very accurate, as I realized when we returned to Yellows
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