2D Day and Night Cycles in Unity URP are super easy to create, in this 10 minute tutorial I’m going to show you how to setup a global light, timer and gradient to change the color of the light over time and create a day and night system with a delegate that allows you to tie in other methods to whenever time changes.
URP aka Universal Render Pipeline is super intuitive and makes manipulating lights super simple and easy, even in a 2D Unity Project.
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