Game Asset Vintage Scales | Autodesk3dsMax/SubstancePainter

Download all the original scene files and full tutorial on my Patreon page: Join the Patreon group for more : Special Thanks to my Patrons! Aravise Red Hector Cuevas Saleh Oppressor Ninja_Meowster Aldeir Silva Lee Todd Dragoslav Vugdelija Abril sepulveda Han li Luke Wittig Jeyamir Matt P Willie Woodward In this video I’ll show you the complete workflow on how to model, unwrap, a Vintage Scales in Autodesk 3dsMax and then texturing it in Substance Painter. We’ll begin by modeling our model, then we’ll make the high poly version and unwrap the model in 3dsMax. After that, we’ll bake the high and lowpoly versions and texture in Substance Painter. reference image: Follow me: Artstation: Behance:
Back to Top