Blender Character Pipeline #1 - Creating Stylized Character with Character Creator and Blender
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In this “Blender Character Pipeline“ series tutorials, Peter Alexander (aka Mythcons) will be showing how he utilizes Character Creator and iClone to create characters and animations for Blender, how Blender’s powerful modeling features allow users to build up reusable clothes and accessories library, and how Blender add-on automatically set up everything to Blender for high quality Eevee render with all dynamic skin, eyes, teeth, hair shader parameters applied.
In this video, Peter demonstrates how he creates an exaggerated character using Character Creator and Blender. Character Creator supports base character with evenly-distributed quad surfaces, which allows him to touch up the mesh in Blender based on this to create a facial and body animation ready character.
00:03 Intro
00:15 Exporti
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