I talk about my methods of discovering cool game art tricks (which I then document on my blog) by asking around, doing reseach, using mod tools and injecting into the rendering process with Intel GPA, RenderDoc or NVIDIA NSight. I hope that it helps you on your journey to learn from the best and of course - WE DON’T STEAL! - these methods/tools are there for learning only!
Added Content (not part of the original talk):
00:42:01 Clarification about the Spider Web Rendering
00:51:15 Grass in Elden Ring
01:02:35 Details about the Render Process
Slides:
Toulouse Gamedev:
Mentioned Articles from my Blog:
Mentioned 3rd Party Resources:
#23
The VR game I’m working on at day:
The cozy game I’ve worked on at night:
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