SNES Donkey Kong Country - Jungle Hijinks

When Rare announced at the end of E3 1994 that Donkey Kong Country was in fact for the SNES and not for the Ultra 64, jaws dropped. Using a technique called ACM (Advanced Computer Modelling, rendering models and animating them in high end CGI machines, then turning them into 2D !), DKC was a mark not only in SNES history, but video game altogether. We were being delivered in 1994 on a 16 bit system a game that not only looked next gen, it looked like a technological miracle. It not onl
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