Creating a Rolling Objects Solver in Houdini Part 2

Support us on: In part two of our free course on building a rolling object solver, Bastian J. Schiffer () starts building the actual solver. 00:00 - Intro/Getting started on the Solver 08:50 - Multiple Animation Paths 09:46 - Curved Animation Paths 13:00 - Adding the Up Vector to the Solver Download Project Files:
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