Автор - THSS Tech
ссылка -
От автора:
Using the Godot global system, we will create a simple game object to store all of the variables we will use in our game. Simple effective way to manage your Player Variables in the game. 2D platformer. Good way to create powerups and hazards in your game.
33 views
417
105
2 months ago 00:05:21 3
Godot 4 - How to stop enemies falling off platforms using a RayCast
2 months ago 00:09:38 12
Godot 4 - 3D Dice Rolling Animation
2 months ago 00:36:07 22
Godot 4 - A Complete Guide to Y-SORTING
2 months ago 00:14:50 19
Godot 4 - Build Sudoku Game
2 months ago 00:05:22 16
Godot 4 - Random Items with Rarity Logic
2 months ago 00:07:06 15
Godot 4 - How to make things float
2 months ago 00:05:48 18
Godot 4 - Button Push
2 months ago 00:06:27 23
Godot 4 - 3D overlay on 3D scene
2 months ago 00:02:58 32
Godot 4 - Mesh Masks To See-through Other Objects
2 months ago 00:41:21 127
Godot 4 - Your First 3D Platformer Tutorial
2 months ago 00:04:09 25
Godot 4 - Analog Clock
2 months ago 00:18:05 27
Godot 4 - Making Minesweeper
2 months ago 00:36:39 552
Godot Engine 4 - Создание базового Java / Kotlin плагина для игры в Android Studio
2 months ago 00:09:39 33
Godot 4 - Rigid Body Character Controller
2 months ago 00:15:55 31
Godot 4 - Visibility Occlusion
2 months ago 00:02:07 18
Godot 4 - Create a 3D Minimap
2 months ago 00:14:37 21
Godot 4 - CARD GAME Tutorial (part 7) - Create an OPPONENT
2 months ago 00:02:10 583
Automate Level Design with Tiled Automapping & Godot 4.3 C#