How to Make a Full Inventory System in Unity Tutorial - Part 1 - Adding & Removing Items
In this Unity Tutorial I show you How to Make a Fully Flexible Inventory System in Unity! In this Part 1 We start with Adding & Removing Items from our Inventory! Later on in the Tutorial we move on to create a nice simple GUI for the Inventory System using Unity, and eventually we’ll add the ability to drag & drop Items within our Inventory and be able to move Items within our Inventory!
We’ll use some Abstract classes which allow our inventory to store many different types of Items with different data in the same Inventory and work with Scriptable objects to give us a Fully Flexible and Fully Function Inventory System which you can use in any or all of your Unity Projects!
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