Every subscription of Cinema 4D now includes access to Redshift GPU upon renewal. Thanks to the tight integration of Redshift into Cinema 4D, every user will have access to fast, production-class rendering.
Continuing an ongoing effort to make simulation and particle effects fast and easy, Cinema 4D 2025 introduces new options allowing users to art-direct these effects. Users can create advanced motion graphics effects using the new Follow Spline modifier, which makes it easy to flow particles along a vector shape, whether it be a logo or flowing curve. It’s now easy to apply weights and forces to objects in rigid body simulations, while enhancements to Pyro also provide users more options to dial in a specific look.
There’s also a new Field Driver tag to help with adding procedural animations to objects, a new Object Profiling Manager to help optimize viewport performance, as well as improved OCIO color management to ensure consistent color, and exchange format support to help with exporting instances and skeletal animations to USD and work with presets stored in Substance 3D materials.
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00:00 - Particle Enhancements
00:36 - Simulation enhancements
01:03 - The new Field Driver Tag and Object Profiling Manager
01:18 - Updated Color Management OCIO & Render Space Settings
02:02 - Scene Node Enhancements
02:29 - Spring Connections & Motors Support
02:39 - Enhanced Import & Export
03:00 - Cineware Improvements
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