“We were a crappy developer”: Obsidian studio head Feargus Urquhart on state of gaming industry
From Fallout and Baldur’s Gate to Star Wars: The Knights of the Old Republic II and The Outer Worlds, Feargus Urquhart is a gaming developer legend. So how does he feel about the current state of video game industry?
On the inaugural episode of Hit The Limit Break, I sit down with Feargus to talk about his history in the industry, what it was like at Obsidian when the Xbox studio closures happened earlier this year, the current status of another Fallout: New Vegas, and more. Check out timecodes below for specific moments in the interview!
(For context, this episode was recorded before Avowed’s delay into 2025.)
00:00 - Intro
00:55 - Differences in the game industry now vs then
01:59 - How Feargus would spend his time if he weren’t in gaming
02:52 - A game Feargus has played recently indicative of gaming’s future
05:34 - A video game Feargus would wipe from his memory to experience fresh
07:23 - Is this the most tumultuous time in the gaming industry?
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