Road to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia.
This devlog is a behind-the-scenes documentary series for showcasing the current progress and features of the game. I also share some game development tips & tricks that I have learned through these years of making video games.
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IN THIS EPISODE
0:00 Introduction
1:48 Background
4:26 Game Design
11:01 Core Mechanics
17:44 Visual Style
26:06 Development Tools
28:18 Roadmap
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FOLLOW THE DEVELOPMENT:
Website:
Twitter:
Instagram:
Artstation:
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DEVELOPED BY USING:
Unity (Game Engine)
Blender (3D-modelling)
OBS (Screen capture)
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MUSIC:
Wasteland Blues by PDK Music
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