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In this C4D subsurface-scattering quicktip we’ll learn how to approach a green poreclain/ish kind of material. We’ll try to achieve that specific porcelain scattering, the color variation and the crackles that are all common in porcelain materials.
And, we’re going keep to it fully procedural!
This video is based on a lot of the things we covered in the SSS deep dive video so go check it out if you haven’t!
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