Evil Dead: The Game | Playstation - Xbox - PC | All Versions Comparison

PC 10,28Gb 2160p with RTX 3080 Series S 10,50Gb 2160p at ~35fps with TAAU Series X 10,50Gb 2160p at 60fps with TAAU PS5 8,76Gb 2160p at 60fps with TAAU PS4 8,28Gb 1080p at ~35fps with TAAU PS4 Pro 8,28Gb 1296p at ~45fps with TAAU Xbox One 4,90Gb 1080p at ~35fps with TAAU Xbox One X 4,90Gb 1620p at ~45fps with TAAU - All versions use Temporal Upsample to adjust the resolution. - The PC version supports Nvidia DLSS. - Higher level of geometry in the Nextgen versions. - Series S has very similar settings to the rest of nextgen versions. - Xbox One has worse vegetation and shadows than the rest, but some textures are better than the PS4 version. - All versions (except PS5 and Series X) run at a spotty unlocked framerate. An option to block it would be nice. - Better loading times on Xbox one compared to PS4. On PS5 and Series S/X they are very similar. Music by Zeraví:
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