In part one I show you how to create a broadcast trailer for a fictional TV schedule using Cinema 4D.
We’ll be using various modelling techniques, the MoGraph module and looking at how the clones are affected by forces and dynamics.
We’ll use CS Tools MoCam to create our camera move and light our scene with the GSG Light Kit Pro.
In some cases I’ve shortened sequences so that you won’t have to watch me bumble through repetitive tasks. However, I have left some mistakes in because we can all learn from ou