Godot 4 - Tower Defense Tutorial Part 06 - 3D Drag and Drop
Автор - Wide Arch Shark
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Hey everyone. Hope you’re doing OK, and welcome to part 6 of the Godot tower defense tutorial. In this episode, we’re going to look at how we can drag and drop our turrets using the raycasting logic we used in episode 5. This wasn’t without it’s challenges, so I hope the tutorial is clear enough for you.
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