Dead Island 2 | PS5 - Xbox Series S/X - PC | Graphics Comparison Review | Analista De Bits

Xbox Series S: 1080p/60fps Xbox Series X: 1800p/60fps PS5: 1800p/60fps PC: 2160p with Max. Settings RTX 3060Ti|3080|4070|4080 Buy games at Instant-Gaming for all platforms with discounts! Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: - All console versions have a single display mode. - Xbox Series S does not include dynamic shadows generated by light sources such as the flashlight and has lower resolution textures compared to the other versions. - PC shows slight improvements in the general settings, but all versions maintain a very good level. - Dead Island 2 does not use Ray-Tracing of any kind. However, due to the absence of real-time day/night cycles, it has been possible to achieve a high level of baked-in global illumination (especially indoors). - Reflections, on the other hand, are not convincing in any version. Some use low-resolution cubemaps that tarnish the visual finish. - PC does not include DLSS, only FSR. - Dead Island 2 is one of the best optimized games I’ve seen on UE4, a solid and satisfying experience on any of the 4 platforms. Music by Zeravi:
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