World Creator 2. Export to Unreal Engine 4 + Brushify. Part 1
World Creator 2 Tutorial Series Part 13
In this video, we’ll talk about how:
→ Create terrain using World Creator 2 and using sculpting tools, as well as different filters.
→ Create a special sand mask near the ocean
→ Import this terrain into Unreal Engine and Brushify
→ Assign auto-material
→ Configure Distance Tilling and enable Triplanar
→ Add a sand layer and apply the mask from World Creator.
More tutorials:
- World Creator 2 →
- Unreal Engine 4 → https://bit.l
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