Frost Giant Studios’ CEO and Production Director Tim Morten took the stage at the Game Developers Conference show floor in San Francisco to speak about Stormgate’s work in Unreal Engine 5.
As part of this, Tim introduced a video narrated by Lead Campaign Designer Aaron Larson that reveals some of the tools players will have at their disposal for creating their own maps, mods, and custom games when the Editor is released. The video showcases the ease with which players will be able to create beautiful maps, set up custom events and triggers, and even create new unit abilities.
Please note that this was just a sneak peek at the tool that the Frost Giant team is using internally to build maps and campaign missions for Stormgate. The team still has a long road ahead before we consider our Editor to be fully functional and ready to put into modders’ hands.
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