Let’s Make a Game - Ep. 5 “Making an Engine“ Part 1
In this episode, we begin to create a general game engine/library on top of Python and Pygame. This library will eventually grow into 3d and physics, but for now we are sticking to standard 2d.
In this first part we primarily dealt with separating the engine parts out from the breakout game we did in the previous two episodes, and working on the Input system to be able to extend it better into a variety of games down the road.
For this episode there will not be a specific download on my website for this game. Instead you can download the source code for this engine/project from
The specific revision for this episode is “r4“ - so if you want to go back and see what we did here to play with, make sure to download that revision. There are instructions in that google page about how to get the code, but I recommend using a program called TortoiseSVN () because it can integrate nicely on a windows computer.
As alwa
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