Quickly Convert Your 2D Sketch To 3D Animation With This AI | Game Futurology #42

This is episode #42 of the video series “Game Futurology“ covering the paper “Monster Mash: A Single-View Approach to Casual 3D Modeling and Animation“ by Marek Dvorožňák, Daniel Sýkora, Cassidy Curtis, Brian Curless, Olga Sorkine-Hornung and David Salesin. PDF: Authors’ Video: Game Futurology: This is a video series consisting of short 2-3 minute overview of research papers in the field of AI and Game Development. This series aims to ponder over what the future games might look like based on the latest academic research going on in the field today. Subscribe for more weekly videos! Abstract: We present a new framework for sketch-based modeling and animation of 3D organic shapes that can work entirely in an intuitive 2D domain, enabling a playful, casual experience. Unlike previous sketch-based tools, our approach does not require a tedious part-based multi-view workflow with the explicit specification of an animation rig.
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